By Fiona Chau
With Web-based user-generated content and social networking
services like YouTube, Flickr, Bebo and MySpace gaining tremendous
success, mobile operators around the world are also rushing into a
new potential gold mine: Web 2.0 services.
The operators are bringing equivalent applications to their
customers, either by partnering with established social networking
Internet players or building their own social networking communities
from scratch. Among the most notable examples is Vodafone Group,
which in February struck a series of global relationships with key
Internet brands including Yahoo, Microsoft (Windows Live Messenger),
YouTube and MySpace in a bid to bring established Web-based UGC and
social networking brands to the mobile world.
In the US Cingular (now AT&T Wireless), Sprint Nextel and
Verizon formed partnerships with FaceBook to allow their users to
post messages to their FaceBook profiles via SMS text messaging.
Asia deployment
In Asia, a handful of mobile operators are also testing the UGC
and social networking waters by offering YouTube-like services to
their mobile customers in a bid to build their own-brand
communities. Singapore's M1, for instance, recently launched a
user-generated video-sharing service, called MeTV, which allows M1
subscribers to upload their videos via MMS-enabled handsets for
other users to view and download.
"Young people have become increasingly interested in expressing
and sharing ideas, views or anything about themselves with their
friends and peers," says Chua Swee Kiat, general manager of
corporate communications at M1.
"Riding on this wave of mass consumer interest, we offered MeTV
to customers as a self-expression platform to 'see-and-be-seen' by
the community." Chua says what makes the service attractive is that
it adopts a revenue-sharing model with end-users that allows them to
make money with videos by earning S$0.05 in cash every time someone
downloads the video. The top earners have earned between S$50-S$100
($33-$66) since the launch of the service in March, he says.
"Rewarding customers with cash payouts for their content is a
unique selling point for MeTV, and it provides customers the
incentive to submit more creative and innovative videos," Chua
notes, adding that response has been good with more than 40,000
customers accessing the service since its launch.
At the same time, Taiwan Cellular introduced a similar service
with the same revenue-sharing model in Taiwan in April, according to
Arthur Chang, CEO of Green Tomato, which provided the user-generated
video platform to Taiwan Cellular. The company has also jointly
developed and hosted a mobile blogging portal with CSL in Hong
Kong.
The free blog service allows customers of CSL's One2Free brand to
upload and view photos and videos either via mobile phone or PC,
according to Carol Wan, brand marketing general manager. Wan would
not reveal subscriber numbers, but says the response has been
"encouraging" since the service launched last September and traffic
is growing. In April alone the company recorded nearly 3.4 million
page views, according to Wan.
Meanwhile, PCCW in Hong Kong took a different approach by
launching a Flickr-like photo and video community called
"snaap," which comes with features such as allowing users on the
Internet, mobile, broadband TV and residential fixed-line service to
view photos and videos.
Monita Leung, PCCW's marketing director for broadband services,
says snaap is the first of the company's quadruple-play service
offerings. It is available to PCCW customers free of charge with
100MB of storage capacity. Customers can also choose to sign up a
paid subscription plan (HK$38 per month) to get 5GB storage capacity
and 20 free photo prints every month, Leung says.
Mobile-only vendors like airG and Jumbuck are also building their
own forms of community that include activities such as dating,
flirting, gaming and communicating.
Experimental stage
Many industry players expect that activities around mobile UGC
and social networking services will intensify during the next year
or two, as mobile operators across the region continue to rollout
more services and interactive applications for the mobile Internet.
"It's now really in experimental stages, and operators are trying to
figure out what is the most viable business case by launching
different initiatives," Chang of Green Tomato says.
Among them is Vodafone Australia, which is reviewing its overseas
customer experience and conducting research in local markets to
assess the possible rollout of Internet-based UGC and social network
services to mobile users in Australia, says Keith O'Brien, the
operator's head of content.
"Social networking and user-generated content is a fast-growing
social trend, and we are exploring ways to deliver that experience
on mobile, allowing customers to access Internet services away from
their PC and on the move," he notes.
In addition to bringing Internet brands to its users, he says,
Vodafone Australia offers a user-generated program
called Street TV on the Vodafone live Mobile TV channel which gives
customers the opportunity to vote on what is produced for the next
week's program.
Better profit margins
The appeal of such services is understandable. For one thing, the
potential number of consumers interested in mobile UGC and social
networking is sizable, since more people own mobile phones than PCs.
The ubiquity and personalized features of the mobile phone also
makes it a major source for today's UGC and social networking
sites.
According to ABI Research, there are nearly 50 million worldwide
members of mobile social communities, of which 30 million are coming
from Asia Pacific. By 2010, the figure is expected to reach 174
million worldwide and 99 million in Asia Pacific.
The brisk pace of mobile UGC and social community growth, say
analysts, also presents a significant opportunity for mobile
operators to monetize the growing trend. For one thing, they
represent relatively small outlays compared to most other types of
content services, says Ovum analyst Eden Zoller.
"The value chain for UGC is less crowded (at least for the
moment), so there are fewer parties among which revenues must be
split, unlike the value chain for mobile music where the margins
left to operators are tiny," she notes, citing the SeeMeTV
user-generated content service launched by 3 in the UK as an
example.
"Of the 10 pence download charge for SeeMeTV, 3UK gives 1 pence
to users and shares the remaining 9 pence with white-label partner
YoSpace," she says.
Subscription fees
Such a cash-for-clips approach provides a strong incentive for
end-users to use the services, driving traffic and downloads of
user-generated content such as video clips.
Beyond traffic and data usage, early evidence indicates that
mobile operators can profit from subscriptions. But, Zoller notes,
to achieve this the pricing has to be very low.
3 UK's Kink Kommunity is an example of this approach. The company
introduced the mobile community service in the spring of 2006. It
provides picture and video posting chat features in a traditional
social networking environment, charging people 1.49 pounds ($3) per
month. The company claims it had 52,000 paying users of Kink
Kommunity by November 2006. Another example is in the US market,
where Verizon Wireless and Cingular (now AT&T Wireless) charge
customers $2.99 per month to access what is called the Rabble online
community.
In Asia, the most notable example of an inexpensive mobile
subscription networking service is CyWorld, created by SK Telecom.
It now has an estimated 15 million members in South Korea, almost a
third of the country's population.
While the examples of 3UK and CyWorld illustrate that an
operator's own brand of community service is worth exploring, in
Asia some operators see UGC as a valuable tool to enhance customer
loyalty and for cross-selling opportunities with their
content-oriented network. PCCW, for instance, is aiming to enhance
the stickiness of all its customers with the introduction of its
snaap service.
"We see a promising future of content sharing services, and we
want our customers to make full use of our quadruple-play platforms
to share their work to their friends and relatives," Leung says.
Cross-network connectivity
Many believe that another lucrative revenue opportunity in mobile
networking is in advertising, which already has proven successfully
on the Internet. But before that happens, analysts say mobile
operators need to first address the issue of cross-network
connectivity to build the sort of scale seen on the Internet.
"At the end of the day, consumers want to communicate with
anyone, not just other subscribers on a particular network," says
Ovum's Zoller. "This is very different from the big social
networking sites on the Internet that really do have global reach.
Anybody with Internet connection can take part in these social
networks."
Indeed, this would be especially critical for operators trying to
build their own mobile social communities. However, most operators
at this point are not ready to open up their networks, and most, if
not all, of the mobile social networking services are still confined
to the same network.
Chang at Green Tomato says mobile operators are still reluctant
to open up their networks to competitors because they don't want to
share revenues with other operators. "It's more a business issue
because technically it's easy to interconnect networks of different
operators," he says.
Whether the lack of cross-network connectivity would constitute a
significant barrier to scale may vary from market to market. In
markets like Hong Kong, this is definitely a major problem. By
contrast, it would be less of an issue in markets like China, where
there are two mobile operators, Chang adds.
In China, he says, China Mobile alone is capable of building the
necessary scale without the need to interconnect with China
Unicom.
Flat-rate data tariffs
Cross-network connectivity aside, Zoller says mobile operators
should also be cautious about pricing strategies when they introduce
mobile UGC and social networking services. Metered services and
browsing and downloading are expensive for consumers and a deterrent
to social networking, she says. Operators, therefore, need to put in
place flat-rate data tariffs in order for these services to take
off. She points out that this is much more an issue in Europe than
in Asia, where flat-rate date tariffs are already common.
Even so, some operators like CSL suggest that operators should
take a step further by offering the service for free to encourage
consumers to use the service. "Currently our freeBlog service is
free of charge, because we strongly feel that we should build up the
user habit first. We would like our customer to experience the
convenience of using mobile to do some of the applications that one
used to do on the PC," says Wan at CSL. "This in turn will stimulate
the data usage of other kinds of mobile data services."
Partnering or going solo?
In tapping the UGC craze, mobile operators face a choice between
trying to go it alone or seeking partnerships with the established
online social network service providers. While both approaches have
their strong points, analysts say the two camps should work
together, instead of on their own.
For one thing, launching a mobile social networking space is not
easy, and the lessons learned in the Internet environment will not
all be relevant to the mobile environment. Meanwhile, the mobile
operators should pursue partnerships with the existing
Internet-based social networking vendors because these companies
have a familiar brand name, the trust of their members and more
importantly, an existing network.
Indeed Vodafone's recent tie-ups with Yahoo, MySpace and others
underscore the need for the two camps to work together. Gartner
research director Sandy Shen says that mobile operators in the
near-term tend to adopt both strategies to quickly build up the
community and letting the market decide which strategic option is
more viable.
Working with a big online social networking brand could enable
mobile operators to tap into existing, popular social networks. The
flipside is that it would also potentially dilute the mobile
operators' own brand, says Ovum analyst Eden Zoller. There is also a
danger such an alliance could turn operators into pipes for the
online social networks, which means they could miss the chance of
exploiting UGC and social networking to its fullest, she
warns.